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Re:Into the Breach’s interface was a nightmare to make and t... by danielbarla on Thursday March 08, 2018 @09:07AM (#16544362)
The genius of it is that the best players in the world can get a 30 run win streak, so it's mostly about having a good strategy and playing well. On the other hand, you pretty much will need to know exactly how to beat the final boss, or spend several runs figuring it out...

So you are right, it's not noob friendly. On the other hand, it's one of the most sublimely balanced roguelikes.

Re:Into the Breach’s interface was a nightmare to make and t... by Kagerjay on Thursday March 08, 2018 @04:34PM (#16547815)
Figuring out how to beat the final boss and beating it for the first time was very fun.

First few runs I got confused on the final boss map, ended up going to rebel controlled territory, escaping into final boss with a extremely unprepared / damaged ship.

I ended up having to unlock several more powerful ships and beat it via the starter Mantis ship (no weapons starting off + 2 mantises). On my first successful run, I had a double charge II laser, a lvl3 defense II drone, and a 4 man warp pad, so the final boss ended up being pretty easy with solid focus fire damage, boarding, and defense.

Re:Into the Breach’s interface was a nightmare to make and t... by Sinidir on Thursday March 08, 2018 @05:34PM (#16548325)
Stealth and Transporters. Made it kind of a boring game after figuring that this was the dominant combo to beat the boss.