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Re:My Reflections on Node.js Knockout Competition by Altreus on Monday August 30, 2010 @04:21PM (#1647427)
The future is here! Two USians and a European working successfully on a 2-day hackathon using such technology that blurs the boundary between server and client ... what more could we ask for!

Except robots

Re:My Reflections on Node.js Knockout Competition by pkrumins on Monday August 30, 2010 @04:01PM (#1647367)
Direct link to the chess game we created: http://dark-knights.no.de/ (note: it works only in Chrome)

Oh, and if you like what we have created, please vote for our team on node.js knockout competition website: http://nodeknockout.com/teams/dark-knights

Re:My Reflections on Node.js Knockout Competition by bcantrill on Monday August 30, 2010 @11:49PM (#1648379)
Loved having you guys in the competition! I could always rely on you to light up Alaska on the NodeKO leaderboard at http://leaderboard.no.de!
Re:My Reflections on Node.js Knockout Competition by papaf on Monday August 30, 2010 @05:19PM (#1647581)
I haven't used or been excited by Node.js but after hearing about the dnode library they used I can see the attraction of having the same language on both the client and server:

http://github.com/substack/dnode

The examples are really cool.

Re:My Reflections on Node.js Knockout Competition by substack on Monday August 30, 2010 @05:41PM (#1647625)
Glad you like it! Doing node-chess has given me a ton of ideas for the dnode web framework I have planned too. The framework will provide a more structured and out-of-the-box way to organize code that spans the server and client, since it can be hard to remember which functions belong to which side of the connection. It will also have some routines to synchronize objects between the server and client since sometimes you want a low-latency mirror of an object on the browser side, as we found in node-chess.