Re:Defending your app from copies and clones
by skellera on Saturday February 24, 2018 @12:13AM
(#16451832)
As you can see what happened to Silicon Knights.
https://www.engadget.com/amp/2012/11/09/silicon-knights-v-ep...
Re:Defending your app from copies and clones
by vtange on Friday February 23, 2018 @02:39PM
(#16448751)
Thanks for the clarification. I believe UE4 is still a good example of how the PR-bias towards anything 'open-source'. All it took was a few headlines with "Unreal" and "open-source" and I naturally grouped it with the likes of Blender and Godot.
Re:Defending your app from copies and clones
by meheleventyone on Friday February 23, 2018 @03:56PM
(#16449548)
Right but all that means is that Epic were able to exploit a lack of understanding. Not really that noble or exceptional. There is a PR bias towards open source because it’s seen as a selfless act to provide free software. Conflating that with commercial software such as UE4 actually takes away from that since it dupes the unwary.
Godot would be an example of an open source game engine.