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Re:The Business of SaaS by runevault on Tuesday February 20, 2018 @04:14PM (#16424263)
I seem to recall seeing a report recently that Activision-Blizzard made more money from micro transactions than non-MTX revenue last year.
Re:The Business of SaaS by alchemism on Tuesday February 20, 2018 @05:30PM (#16424851)
The payment model used in Starcraft 2 - a ancient game at this point - is sophisticated. A good illustration of the old game-economics model fused with the new. Oldest single player content is free; multiplayer is free; newer content and cosmetics are purchased in-game a la cart.

Instead of paying $45 one time, you might spend $120 over the course of a few years.

Re:The Business of SaaS by lugg on Tuesday February 20, 2018 @07:53PM (#16425840)
I suspect that will include game time tokens for WoW that can be then sold for ingame currency or used for gametime.

They also basically converted a big chunk of their subscribers to pure mtx players with that move further muddying the signal.

Re:The Business of SaaS by runevault on Wednesday February 21, 2018 @11:56AM (#16430841)
They also own... King was it? One of the big mobile companies, and I think over $1 billion in MTX revenue was just their products.