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Re:How to make a game from scratch using Lua and Löve by synthc on Sunday February 18, 2018 @09:03AM (#16406108)
I would not call Clojure 1-indexed though because of 'first', it uses 0-indexing for list, vectors, and arrays.
Re:How to make a game from scratch using Lua and Löve by grzm on Sunday February 18, 2018 @09:29AM (#16406206)
To be clear, I’m not calling Clojure 1-indexed: I provided “nth” and “first” as examples of contrasting 0- and 1-based conventions; in this case within the same language.