News for hackers. Stuff that matters.
Re:High Salaries Are Weapons in the AI Talent War by jihadjihad on Tuesday February 13, 2018 @11:48AM (#16368534)
This is my experience as well, and I'm wondering if this industry could learn something from another one: video games. In that industry, many specialized technical people work on a large project, but their goals and "infrastructure" (seem to be) aligned.

Are the issues we see in many software companies w.r.t. AI/ML/DS an effect of poor role definition/team hierarchy? It seems to me that a five-person team complete with an "engineer", scientist/researcher, a couple of devs for APIs and pretty pictures, and one other "utility" role would totally kill it and create amazing things. But, I've never worked in an environment where the ML people aren't completely segregated into their environment, so I don't know.

Re:High Salaries Are Weapons in the AI Talent War by FLUX-YOU on Tuesday February 13, 2018 @12:15PM (#16368771)
>Are the issues we see in many software companies w.r.t. AI/ML/DS an effect of poor role definition/team hierarchy?

I don't think so, unless they are getting AI/ML/DS people to do regular software features and bug fixes.

Front-end/Back-end dev roles merged into full-stack roles at places, but you don't see the same merging between AI/ML/DS roles and front/back/fullstack roles.