Re:Designing Windows 95’s User Interface
by burfog on Wednesday February 07, 2018 @02:37PM
(#16327345)
From 1991, Linux had preemptive multitasking.
The Amiga was exotic hardware, like the BeBox. If you want to include those, you might as well include SGI and Sun hardware. Preemptive multitasking was common on non-PC hardware.
Re:Designing Windows 95’s User Interface
by hota_mazi on Thursday February 08, 2018 @12:48PM
(#16333982)
Well yes and Minix had preemptive multitasking a decade before.
We're talking about consumer facing computers, and at the time, the market was pretty much only Windows, Mac, OS/2, Amiga and Atari.
I completely disagree.
First of all, Windows 95 had preemptive multitasking (the Amiga was the only computer that had this at the time), Mac OS was single task and used a terrible scheduling and it would be years before Mac OS gained preemptive multitasking because of terrible architecture choices that made this extremely challenging.
From a GUI standpoint, Windows 95 was a total revolution and made Mac OS look completely antiquated: rendering, scrolling speed, font types, menu items and dialogs, etc...