Re:Designing Windows 95’s User Interface
by notriddle on Wednesday February 07, 2018 @11:32AM
(#16325591)
We were talking about 95, which is a completely different universe from NT (though current versions of NT have a GUI that's based on 95).
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Re:Designing Windows 95’s User Interface
by pavlov on Wednesday February 07, 2018 @11:37AM
(#16325644)
Windows NT 4.0 had the same GUI as Windows 95 and was released in 1996. That's the version of Windows that sealed the deal for professional applications.
Re:Designing Windows 95’s User Interface
by bunderbunder on Wednesday February 07, 2018 @11:55AM
(#16325852)
The late '90s I remember had a mishmash of NT, NetWare, and some (or maybe several) variant(s) of Unix on the bits that lived in the room with all the air conditioners.
Windows 9x and maybe OS/2 were far and away the dominant OSes on actual workstations. Macs and even aging Amigas at some creative shops, some more Unix workstations at places where most people could recognize and identify the purpose of (if not actually use) a slide rule. But what I essentially never saw on any desktops was Windows NT. Lack of driver support and inability to run many business applications kept it out of that space.
Re:Designing Windows 95’s User Interface
by pavlov on Wednesday February 07, 2018 @12:59PM
(#16326516)
I suppose it depends a lot on geography and business. I remember Windows NT/2000 rapidly displacing Macs in the creative fields, and being widely used as developer workstations.
Re:Designing Windows 95’s User Interface
by kyberias on Wednesday February 07, 2018 @02:25PM
(#16327239)
Especially developers moved from Win95 to NT in hordes during late 90s.
Re:Designing Windows 95’s User Interface
by samstave on Wednesday February 07, 2018 @12:49PM
(#16326422)
I’m trying to suss up some old memories...
But NT was the first winOS which supported multi-proc, correct?
NT4 was the first OS I could have my dual 266 intel procs run softimage IIRC