Re:Launch HN: Supermedium (YC W18) – A full VR browser for w...
by dmarcos on Tuesday February 06, 2018 @04:19PM
(#16319840)
You answered your own question. I'm more excited about your approach of alternative ways to render existing Web content over a DOM to texture API. VR is an exciting space to experiment.
Re:Launch HN: Supermedium (YC W18) – A full VR browser for w...
by hammerandtongs on Tuesday February 06, 2018 @06:03PM
(#16320778)
I understand that viewpoint but I think the WebVR will be isolating(the normal web doesn't work) and lack uptake until, for example, github.com can be used directly within VR.
I don't believe github themselves will make a native client any time soon, and we shouldn't expect any other websites either.
Thus HTMLTexture seems critical.
Re:Launch HN: Supermedium (YC W18) – A full VR browser for w...
by dmarcos on Tuesday February 06, 2018 @06:45PM
(#16321062)
I totally agree. We will be pursuing both approaches. HTMLTexture requires consensus and coordination with other browser vendors to come up with a sensible standard and it will take a bit of time. Alternative ways to render page information using WebGL can be explored today.
-I don't know how the FF reader mode is coded-
Edit-- https://github.com/mozilla/readability