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Re:Donkey Kong scoreboard strips high score claim by rangibaby on Sunday February 04, 2018 @11:45PM (#16306661)
> No one is going to make their emulator 3x slower to properly emulate one glitchy line in Super Mario Bros. that shows up on 1/3 of powerons based on a random clock alignment issue.

This is exactly what BSNES set out to do. I think it's called Higan now > https://arstechnica.com/gaming/2011/08/accuracy-takes-power-...

Re:Donkey Kong scoreboard strips high score claim by grapeshot on Friday February 09, 2018 @11:25AM (#16341461)
Even byuu doesn't emulate this particular quirk, in general he doesn't seem to be pushing the bounds of accuracy for any system but the SNES.