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Re:Bloxels – Build Your Own Video Games by indescions_2018 on Friday February 02, 2018 @09:29AM (#16290704)
>>> sit down with our kids and teach them how to build Pong with Pygame

Yeah, I absolutely agree with this. We underestimate a childs ability to compute. But are surprised to discover they are native to these interfaces. And can readily grok a VSCode write, build, and debug iteration loop.

I don't think 10 is too young to get them started with Gimp, Inkscape and Blender either. Especially if you have a digital pen and tablet interface for painting.

Although, I believe there is something to be said for visual programming. Modern takes on the old Logo and Turtle graphics paradigms.

Seymour: Live Programming for the Classroom

https://harc.github.io/seymour-live2017/

Re:Bloxels – Build Your Own Video Games by tomc1985 on Friday February 02, 2018 @02:10PM (#16293321)
Music and audio production make extensive use of visual programming interfaces that produce production-quality output. Just look at the workflow for something like FLStudio or Processing. I personally started down this road around age 10.

Also, old visual IDEs had a nice, quick programming loop. VB, back in the day, maybe check out Lazarus now.