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Re:Programming the Linux Framebuffer by jwilk on Wednesday January 31, 2018 @06:28PM (#16278524)
Linux console supports up to 512 glyphs and has only minimal Unicode support.

There are terminal emulators, such as fbterm or kmscon, that use framebuffer and might have better Unicode support.

Re:Programming the Linux Framebuffer by bringtheaction on Thursday February 01, 2018 @08:10AM (#16281578)
kmscon looks pretty neat.

Anyone have any experience with it?

Was it easy to set up? Does it make for a comfortable environment? Is it relatively easy to write your own applications that can output on top of the frame buffer, e.g. if you are developing a game with OpenGL and want to develop in this environment and to test your game from there as well?