Re:Nuclio: Serverless for Real-Time and Data-Driven Applicat...
by vvanders on Sunday January 21, 2018 @08:28PM
(#16201203)
Yup, realtime was always predictable(ex. 16.666ms for 60fps). Time unit largely doesn't matter.
Generally precludes GC(yes there are edge cases where you can shoehorn GC in, I don't care about them since malloc is usually out of bounds as well).
Somehow it morphed into a shorthand for "fast".