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Re:WebGPU demos by fulafel on Friday January 19, 2018 @11:35AM (#16187516)
Float textures were just optional back in WebGL 1[1]. Any new spec is going to lose in support coverage to WebGL 2 which has been shipping for a year now!

[1] Look for RGBA32F in the WebGL 2 and corresponding OpenGL ES 3.0 specs. Also documented on MDN's coverage of OES_texture_float.

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