Re:WebGPU demos
by fulafel on Friday January 19, 2018 @11:35AM
(#16187516)
Float textures were just optional back in WebGL 1[1]. Any new spec is going to lose in support coverage to WebGL 2 which has been shipping for a year now!
[1] Look for RGBA32F in the WebGL 2 and corresponding OpenGL ES 3.0 specs. Also documented on MDN's coverage of OES_texture_float.
[1] Look for RGBA32F in the WebGL 2 and corresponding OpenGL ES 3.0 specs. Also documented on MDN's coverage of OES_texture_float.