Re:Oculus Start: Technical and Financial Resources for Begin...
by flohofwoe on Friday January 19, 2018 @09:28AM
(#16186405)
> Those two genres are a strange choice considering...
Ah ok, I didn't have commercial success in mind, only that 'cockpit games' are a more natural fit for VR than other genres (you're sitting in a cockpit, and you're usually sitting in the real world, unless you have a enough space for room-scale VR), and the fixed reference point of the cockpit frame seems to be better for avoiding VR sickness.
Ah ok, I didn't have commercial success in mind, only that 'cockpit games' are a more natural fit for VR than other genres (you're sitting in a cockpit, and you're usually sitting in the real world, unless you have a enough space for room-scale VR), and the fixed reference point of the cockpit frame seems to be better for avoiding VR sickness.