Re:H3: A Hexagonal Hierarchical Geospatial Indexing System
by elihu on Friday January 12, 2018 @06:44PM
(#16137294)
That's interesting. It looks like the ideas are similar to a Haskell library I wrote awhile back to tile a sphere with hexagons (and a few pentagons):
https://wiki.haskell.org/IcoGrid
My tiling had a fixed resolution that you specify up-front; I didn't really consider how to make my grid hierarchical.
There are several options for partitioning your grid, and the geometric consequences on your index. This overview in particular should be accessible even without a deep GIS background: http://webpages.sou.edu/~sahrk/sqspc/pubs/xuzhouKeynote13.pd...