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Re:Profitable but poor, am I doing it right? by aaronbrethorst on Monday August 16, 2010 @08:21PM (#1609798)
Try sending promo codes to people who work at: TSR (or WOTC or whatever it's part of these days); Steve Jackson Games; Palladium (or whomever owns it now).

If Dragon Magazine is still around, send them a few promo codes too. Get involved in D+D discussion forums and (politely) plug your app.

Maybe $1.99 is too high. Maybe not. I can't really judge that. I can tell you, though—from experience as a developer and consumer of iPhone apps—that $0.99 is much more of an impulse purchase than $1.99 is.

Heck, maybe you can mark the app as "ON SALE! $0.99 for two weeks only! And use that as part of your pitch to the aforementioned companies, magazines and web forums."

Re:Profitable but poor, am I doing it right? by shaunfs on Monday August 16, 2010 @09:53PM (#1609960)
Thanks for the helpful suggestions, I'm looking into them now. The 0.99 sale sound like a good idea to test the waters. I tried to price it on the low end compared to most of the competition.
Re:Profitable but poor, am I doing it right? by mortenjorck on Monday August 16, 2010 @10:08PM (#1609996)
I can't agree enough with the importance of trying to reach the taste makers in the industry. You may never reach them, but if you do, and you make a good impression, it can completely transform your market presence.

No reason not to try, especially when the cost of doing so is so low.

Re:Profitable but poor, am I doing it right? by shaunfs on Monday August 16, 2010 @10:15PM (#1610012)
Good point, worse case scenario is they ignore me and I lose nothing.
Re:Profitable but poor, am I doing it right? by aaronbrethorst on Monday August 16, 2010 @10:04PM (#1609984)
sure thing, and good luck!