Re:How to draw oscilloscope lines with WebGL
by DSMan195276 on Saturday December 30, 2017 @03:50PM
(#16037523)
I thought the same thing, but a quick search [0] seems to indicate that geometry shaders aren't available in WebGL.
[0] https://stackoverflow.com/questions/8641119/webgl-geometry-s...
Couldn't you use a geometry shader to convert points into triangles (or quads)?