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Re:C++17 constexpr everything, or as much as the compiler can by WalterBright on Thursday December 28, 2017 @09:05PM (#16026959)
The same way constant folding is done in any compiler. You try to emulate the math on the target.

D is quite specific what computations occur at compile time and what at runtime. It's very much up to the user in how he sets it up.

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