News for hackers. Stuff that matters.
Re:From inboxing to thought showers: how business bullshit t... by ebiester on Wednesday December 27, 2017 @06:09PM (#16018902)
10 minutes a day, an hour every other week for retro, a half hour every other week for showing the work to the stakeholders and whatever time it takes for the team to understand and clarify the work? (Grooming)

I mean, I don't love SCRUM, but I don't understand everyone talking about how much overhead it is.

That said, learning the process can take time - early grooming sessions can be terrible. However, on an experienced (in SCRUM) team in a functional organization, it doesn't take much time at all.

Re:From inboxing to thought showers: how business bullshit t... by jtolmar on Wednesday December 27, 2017 @07:04PM (#16019226)
An hour a day for standup, five hours a week for retro. Grooming sessions never made a dent in the backlog. 30 person team, VP in the room during some standups.

Obviously that monster was not what anyone intended by agile, yet the trappings of scrum slot neatly into what the organization actually wanted. Interchangeable workers, a progress chart to show the SVP, enough hipness to sound like the management isn't to blame.

Re:From inboxing to thought showers: how business bullshit t... by TheCoelacanth on Wednesday December 27, 2017 @10:57PM (#16020212)
An hour long meeting is not a standup. The whole reason it is called a standup is that it is short enough that no one gets uncomfortable standing through the whole meeting.
Re:From inboxing to thought showers: how business bullshit t... by XorNot on Wednesday December 27, 2017 @08:03PM (#16019483)
There's a reason Atlassian products have the graphs front and center, and the actual data entry you have to drill down a lot to find.
Re:From inboxing to thought showers: how business bullshit t... by ebiester on Thursday December 28, 2017 @01:13AM (#16020635)
Unicorn help you...
Re:From inboxing to thought showers: how business bullshit t... by ntuocntr054 on Thursday December 28, 2017 @01:54AM (#16020754)
> 10 minutes a day

Except it's not 10 minutes a day. It's like a half-hour a day because, "Oh, it's 10 minutes to scrum. I can't finish this task in 10 minutes. I'm going to go get a drink of water and talk to John by the water cooler until scrum." + the one person at scrum who explains everything they're doing in detail because they never learned to summarize so it takes longer than 10 minutes + 10 minutes afterwards because, oh look, it's almost lunch time and I can't finish anything up in 10 minutes.

> an hour every other week for retro

Plus the after-talk that people do with each other about things like, "I don't think they really understood my point about our dev tools being a problem," or whatever things didn't or couldn't be said in the actual retro.

> a half hour every other week for showing the work to the stakeholders

Except that the stakeholders never show up on time so you end up waiting around for them, and they want to ask inane questions for the next few hours...

it never ends.