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Re:Hybridizer: High-Performance C# on GPUs by sydd on Monday December 18, 2017 @02:53AM (#15950151)
Looks really neat, its a pity that you are hardware-locked so its not usable to general apps like games.
Re:Hybridizer: High-Performance C# on GPUs by EpicEng on Monday December 18, 2017 @02:43PM (#15954763)
What would the use case for games be? We already have plenty of graphics libraries which abstract the GPU from the developer (kinda sorta). This is for number crunching.