Re:Boardgame.io: State management and more for turn-based games
by mofirouz on Sunday December 17, 2017 @02:12PM
(#15947132)
I'd love to explore how this framework can be applied to Nakama (https://github.com/heroiclabs/nakama). I'll see if I can find some time to experiment with it over Christmas.
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Re:Boardgame.io: State management and more for turn-based games
by racer-v on Sunday December 17, 2017 @03:09PM
(#15947375)
This looks pretty interesting. Could Nakama be used to build a federated, decentralized application (let's say, game world) where each user self-hosts on his own Docker instance?
Re:Boardgame.io: State management and more for turn-based games
by novabyte on Sunday December 17, 2017 @03:46PM
(#15947561)
The way Nakama is designed right now would not lend itself well to a decentralized game world right now. There's another project of ours which will address what you have in mind but not until the new year.
Disclaimer: I work on Nakama. :)