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Re:WebAssembly Raytracer by BillinghamJ on Saturday December 16, 2017 @09:19AM (#15939628)
Getting 60ms on Safari on macOS for WebASM.

The other three don't seem to work though.

Re:WebAssembly Raytracer by clouddrover on Saturday December 16, 2017 @10:35AM (#15939955)
The Shader version doesn't work for me in Safari 11.0.1 but the other three did work. I found that I couldn't run any of the others after I had tried the Shader version. I reloaded the page and then I could select between the JavaScript, asm.js, and WebAssembly versions without issue.
Re:WebAssembly Raytracer by renchap on Saturday December 16, 2017 @10:57AM (#15940070)
The Shader version needs WebGL 2.0, and works with the latest Safari Technology Preview