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Re:An epic treatise on scheduling, bug tracking, and triage by naasking on Friday December 15, 2017 @09:02AM (#15931814)
> First, if story points are an indirect measure of time, then the "psychological game" you're playing will be immediately revealed if your engineers are as smart as claimed.

Adding a level of indirection removes some implicit biases. Points might be indirectly related to time, but only incidentally. Points sound more directly related to task complexity, which is itself indirectly related to time.

It's kind of like how lines of code seems like kind of a poor measure of program complexity, and yet, study after study has shown that regardless of language, framework, etc. the number of line of code is the best measure we have for latent bug count. This correlation doesn't always make sense if you look at specific, contrived examples, but the property seems to hold in aggregate.

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