Re:Crytek sues Star Citizen devs for copyright infringement,...
by cma on Thursday December 14, 2017 @03:27AM
(#15920756)
UE4 wasn't out when Star Citizen went into early pre-production. A lot of things changed in the licensing model betwen UE3 and UE4.
If they wanted to hit their original launch window they probably would have had to have gone with UE3. And if they had still ended up slipping as bad as they now have they would be on something that was really outdated (though they probably would have announced a switch to UE4).
If they wanted to hit their original launch window they probably would have had to have gone with UE3. And if they had still ended up slipping as bad as they now have they would be on something that was really outdated (though they probably would have announced a switch to UE4).