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Re:Super Smash Bros. Melee: An “Untouchable” Agent by clouddrover on Wednesday December 13, 2017 @11:54PM (#15920029)
> The built-in SSBM AI is very noticeably different from competitive play

And not necessarily that clever. Here are examples of the CPU losing to a player who does nothing:

https://www.youtube.com/watch?v=CwDngBhmQXY

Re:Super Smash Bros. Melee: An “Untouchable” Agent by agscala on Thursday December 14, 2017 @12:01AM (#15920054)
This is not an example of dumb AI. cpus will lose to a non moving Luigi in more than one smash game. It's intentional behavior.
Re:Super Smash Bros. Melee: An “Untouchable” Agent by adameast9000 on Thursday December 14, 2017 @12:45AM (#15920205)
Can you prove that it's intentional? It looks more like a very specific positioning of the character relative to the map and a lot of trial and error that is causing the cpu to kill itself
Re:Super Smash Bros. Melee: An “Untouchable” Agent by agscala on Thursday December 14, 2017 @11:13PM (#15929633)
Sure, look at this video. This is the latest game in the series.

https://youtu.be/SFBnhaXql24

Re:Super Smash Bros. Melee: An “Untouchable” Agent by agscala on Thursday December 14, 2017 @11:17PM (#15929648)
Holy crap after digging deeper this is actually just a meme I thought was an actual thing for like the last 7 or 8 years. Whoops
Re:Super Smash Bros. Melee: An “Untouchable” Agent by drdeca on Thursday December 14, 2017 @12:29AM (#15920156)
Are you sure that it is intentional?
Re:Super Smash Bros. Melee: An “Untouchable” Agent by mattpk on Thursday December 14, 2017 @12:24PM (#15924203)
This guy is memeing.