Re:Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game
by Meegul on Sunday December 10, 2017 @01:27PM
(#15892691)
You've done a great job! It's stayed very responsive for the time I've played. I haven't even noticed any dropped packets, so your method for dealing with them seems to be working very well despite the high load.
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Re:Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game
by fivesigma on Sunday December 10, 2017 @02:43PM
(#15893105)
Nothing too fancy. Just proper devops and a lot of testing.
Re:Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game
by comboy on Sunday December 10, 2017 @03:07PM
(#15893234)
That is fancy. It is actually so beautiful I got emotional.
Re:Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game
by fivesigma on Sunday December 10, 2017 @03:12PM
(#15893256)
THE comboy of bitcoinity fame? I'm honored.
I remember donating back in the day!
Re:Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game
by comboy on Sunday December 10, 2017 @07:08PM
(#15894262)
Huh wow, thanks :) I need to make bitcoinity working as stable as airma.sh does. Congrats on the well earned success btw, clearly the game is here to stay.
It would be sweet to be able to change fire from spacebar to something else. Spacebar tends to be big and loud.
Re:Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game
by swanify on Sunday December 10, 2017 @02:51PM
(#15893159)
Where are you hosting it? That looks quite custom to gaming
Re:Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game
by fivesigma on Sunday December 10, 2017 @02:56PM
(#15893188)
It better be! It's my homegrown panel that I use for all my projects.
Re:Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game
by mcescalante on Monday December 11, 2017 @11:04AM
(#15897879)
I would love to hear more about this dashboard in your write up. Would love to create something like this myself :)