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Re:This Dumb Industry: Wilson Boxes by lettergram on Wednesday December 06, 2017 @08:32AM (#15860908)
Apparently, they are down 60 percent over the previous versions sales[1]. And their stock is tumbling from all sales.

[1] https://www.eurogamer.net/amp/2017-11-20-star-wars-battlefro...

Re:This Dumb Industry: Wilson Boxes by BoorishBears on Wednesday December 06, 2017 @08:51AM (#15861016)
*Down 60 percent in physical sales

Physical sales have been declining across the board.

And their stock is at a 5 year high almost exactly 5 years after doom and gloom over how SimCity’s DRM debacle would end EA.

Re:This Dumb Industry: Wilson Boxes by harlanlewis on Wednesday December 06, 2017 @01:31PM (#15863575)
Physical sales down 60% yoy is far from the industry norm [1]:

2016: down 17% (5 percentage points)

2015: down 18% (8pp)

2014: down 13% (7pp)

2013: down 15% (8pp)

(this isn’t a perfect comparison, because the battlefield number is change in count while the industry numbers are change in share, but it’s a starting point)

(edit: despite the industry-wide decrease in share, physical sales have actually been increasing in count since 2013 [2], making the Battlefield decline in physical sales look even worse)

Unless they significantly changed how they sell in different channels (news to me), there has to be something title-specific beyond delivery format cannibilazation going on. Hard to speculate if that’s primarily the PR backlash or a combination of things (title fatigue, short release cycle since last edition, quality…).

I imagine EA is pretty resilient against a single title underperforming though, be it SimCity or Battlefield or whatever else.

[1] https://www.statista.com/statistics/190225/digital-and-physi...

[2] https://www.statisticbrain.com/video-game-yearly-sales/

Re:This Dumb Industry: Wilson Boxes by eppsilon on Wednesday December 06, 2017 @12:17PM (#15862835)
To be fair, the stock market in general is near all-time highs. I agree that SimCity didn't have much impact on its own though.