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Re:Why 3D doesn't work and never will (2011) by Spivak on Thursday November 23, 2017 @05:57PM (#15768380)
Being predictable isn't necessarily a bad thing in storytelling. Being completely predictable is boring, so is being completely random and good stories have to find a balance. At a high level you probably know how every movie is going to end from the onset but that doesn't make them boring. There are a lot of uninteresting tales of heroism but it's not because you know that the hero is going to ultimately prevail.
Re:Why 3D doesn't work and never will (2011) by emodendroket on Thursday November 23, 2017 @07:12PM (#15768711)
I mean, look at Greco-Roman myth, right? You didn't really wonder how the story ended, yet the masters managed to say something distinct in each take on the same characters doing the same things.
Re:Why 3D doesn't work and never will (2011) by dagw on Friday November 24, 2017 @03:34AM (#15770106)
Look at theater. Most people going to the theater know the story they're about see very well. They may very well have seen it several times before and perhaps even read the script. And yet they still go.