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Re:“I thought I could ship at least 700 units to stay in bus... by krapp on Thursday November 23, 2017 @07:35AM (#15764610)
Your advice really just boils down to "mindfulplay hates pixel art, so everyone who likes it should stop."

I personally don't get the appeal of pixel art, the blocky look of much of it seems purposely lower res then the actual sprites they purport to imitate, but it's just an aesthetic choice that has no direct relation to the quality of a game and it doesn't ruin the experience for me.

And, I've seen enough badly done 3D that I refuse to buy the premise that sprites are objectively inferior. The problem isn't the pixel art, it's that most indie developers (myself included, eventually) likely don't have the talent or staff to create a product that stands out, or they might, but want to focus on recreating nostalgia rather than iterating on the ideas and genres they like and creating something new.

Chances are that's exactly what the games they like were doing back in the day, and that's why they became classics.

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