Re:Command line interfaces are reified UIs
by agumonkey on Friday November 03, 2017 @07:04PM
(#15622809)
the paint.net stacked history is similar to what was used in 3D studio max in the 90s. It was "cool" but too linear (it's a stack after all).
Other software like Houdini or Maya (or NR Shake) used DAG (acyclic graph) of operations to create an output scene/image. There the history isnt linear it's a bit of a multiverse, you can disconnect part of the graph, try new things, reconnect. Everything is there.
Other software like Houdini or Maya (or NR Shake) used DAG (acyclic graph) of operations to create an output scene/image. There the history isnt linear it's a bit of a multiverse, you can disconnect part of the graph, try new things, reconnect. Everything is there.