Re:How Adversarial Attacks Work
by Houshalter on Thursday November 02, 2017 @06:59PM
(#15615138)
The attacks are resistant to noise, or at least can made to be so. If every single input is tweaked in exactly the right direction, noise won't undo that. Most inputs will still be pointing in the adversarial direction. The noise will move some inputs back to their original position, but others will be pushed even further into adversarial territory.
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Thanks, that makes a lot of sense.
Re:How Adversarial Attacks Work
by SNIPERBABY on Friday November 03, 2017 @03:25PM
(#15621640)
Good to know, thanks!