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Re:A unit testing framework for Sinclair ZX Spectrum assembly by Razengan on Tuesday October 24, 2017 @10:21PM (#15546886)
I have always wanted to get into assembly programming ever since I was a kid, growing up on those magazines with “listings” that you could type in to play games (something that I hope gets rekindled in the current era, on devices like the iPad with Swift Playgrounds; kids getting simple new games by literally typing in their source code.)

Then the Commodore 64 came along with its more complex features, and it got more intimidating. Decades later, I dabbled in GameBoy Advance homebrew for a very short while, but my life still feels incomplete without having made a ZX Spectrum game in assembly. I hope to get around to it one of these days.

Re:A unit testing framework for Sinclair ZX Spectrum assembly by nasirmaziz on Tuesday October 24, 2017 @10:38PM (#15546990)
I know what you mean. Ping me when you embark on that journey!
Re:A unit testing framework for Sinclair ZX Spectrum assembly by Razengan on Wednesday October 25, 2017 @11:54AM (#15551158)
I’ve been meaning to dig up those old books and magazines, and try to only use the resources that were available back then, and try them out on an accurate emulator.

Effectively going back in time seems to be the best way to correct that wrong and fill the hole of an unfulfilled ambition. :)

Re:A unit testing framework for Sinclair ZX Spectrum assembly by nasirmaziz on Wednesday October 25, 2017 @03:09PM (#15553155)
Preach! I am actually looking for one on eBay as we speak.