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Re:Games Look Bad: HDR and Tone Mapping by onikolas on Tuesday October 24, 2017 @01:28AM (#15539433)
You are correct. Luminance is a real number not integer so the more bits the better (unless you go all they way down to photons!). So, more bits allow us to increase the dynamic range and also allow more values in that dynamic range.

The real benefit of HDR is in the "more values" part since, as the author notes, our displays have a very limited dynamic range anyway.

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