News for hackers. Stuff that matters.
Re:The future of Wayland, and Sway's role in it by georgewsinger on Thursday October 19, 2017 @10:16PM (#15513107)
Text resolution is the main issue; on current hardware, it's still not good enough to use for extended periods of time, but I think this is partially because nobody has bothered to optimize 3D text rendering to the extent that a viable 3D Desktop would require it.

Does working in VR sound appealing to you?

Re:The future of Wayland, and Sway's role in it by jMyles on Thursday October 19, 2017 @11:20PM (#15513335)
> Does working in VR sound appealing to you?

Heck yeah!

Not only because of feature-richness (a debugger that lets me climb up and down the execution stack sounds rad) but also for space-saving: I live in a school bus, so a 3-monitor standing desk isn't really a very viable option.

But if a VR or AR headset can turn a hallway into that, I'm in!

Re:The future of Wayland, and Sway's role in it by gravypod on Friday October 20, 2017 @12:01AM (#15513473)
Off topic but where do you park?
Re:The future of Wayland, and Sway's role in it by jMyles on Friday October 20, 2017 @03:54AM (#15514200)
This page has coords for many of the places we've parked over the course of the past year:

http://thisisthebus.com/travels.html