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Re:Recompiler: Porting Xbox360 Executables to Windows by pandaman on Saturday October 14, 2017 @10:01PM (#15475462)
If you want to run PC executables on PS4 and Xbox One (Xbox 360 has been made well before GCN, it's an AMD VLIW (R300 perhaps?) so I figure you mean Xbox One) you can probably make drivers from the Radeon drivers. However it does not help with running PS4/X1 executables on PC in any way other than knowing a bit about underlying hardware.
Re:Recompiler: Porting Xbox360 Executables to Windows by microcolonel on Sunday October 15, 2017 @04:44AM (#15476416)
My brain scrambled while trying to write One. I have trouble keeping the names straight because they called the XBox Three the XBox One. I meant the new XBox.
Re:Recompiler: Porting Xbox360 Executables to Windows by microcolonel on Sunday October 15, 2017 @01:42AM (#15476067)
I think I maybe misunderstood which way nejenendn was talking about. I thought nejenendn was referring to the difficulty of running Linux on a PS4/XBox One.
Re:Recompiler: Porting Xbox360 Executables to Windows by nejenendn on Sunday October 15, 2017 @12:25PM (#15477812)
Sorry, i was speculating on running xbox one and ps4 executables on the desktopp. Assumably microsoft would add support for xbox executables in this scenario. I don’t see Sony ever doing that; we’d need something like wine, or an actual emulator/dynamic recompiler.