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Re:An open source re-implementation of RollerCoaster Tycoon 2 by VMG on Friday October 13, 2017 @03:53AM (#15463898)
Isn't there a way to preprocess the sprites and create 2x and 4x scaled versions?
Re:An open source re-implementation of RollerCoaster Tycoon 2 by janisozaur on Friday October 13, 2017 @04:03AM (#15463928)
No, not yet, because of the way data is stored. When we move on to our own save format it will be possible, I'm sure.