Re:An open source re-implementation of RollerCoaster Tycoon 2
by jandrese on Thursday October 12, 2017 @10:42PM
(#15462936)
My understanding is that it was all assembly because he was reusing a lot of code from earlier projects that were written for extremely limited machines.
It's still an impressive achievement. The latest SimCity can't simulate as many people as RCT before crapping itself, even on a machines a million times faster.
It's still an impressive achievement. The latest SimCity can't simulate as many people as RCT before crapping itself, even on a machines a million times faster.