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Re:An open source re-implementation of RollerCoaster Tycoon 2 by toomanybeersies on Thursday October 12, 2017 @08:18PM (#15462441)
I remember playing multiplayer KAM a few years back. I don't know how they wrote the netcode, but the game ended up terribly out of sync pretty fast.

It's a shame the remake has decided to go 3d and lose the original art style. The original really has timeless graphics.

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