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Re:John Carmack's Keynote at Oculus 4 Live Stream [video] by criddell on Thursday October 12, 2017 @04:45PM (#15461181)
> I don't know why Facebook simply doesn't ante up and steal some of the talent away

To what end though? Say they could spend $10 million and quadruple the resolution, halve the price, and reduce the barf factor of a Rift v2 in a year. What then?

They would probably be better off funding a bunch of people to try to find something compelling to do with the current generation of hardware. It's cool for some types of games, but a market that's a subset of a subset isn't going to set the world on fire. It's easy to come up with a cool demo and hard to come up with a good application.

Re:John Carmack's Keynote at Oculus 4 Live Stream [video] by agmcleod on Thursday October 12, 2017 @05:12PM (#15461373)
> They would probably be better off funding a bunch of people to try to find something compelling to do with the current generation of hardware.

As a completely separate peripheral? Generally speaking most external peripherals sell to niche markets.

Re:John Carmack's Keynote at Oculus 4 Live Stream [video] by criddell on Friday October 13, 2017 @07:15AM (#15464625)
I was thinking more about some compelling application. The current generation of headsets is pretty neat.

In the current form factor, I just can't see it moving beyond a gaming peripheral anytime soon and the market for that is limited. I was excited when Facebook got into this because appealing to everybody is what they do. But there's been nothing.

I'm starting to think VR is a dead end. There is a market for it, but maybe it's not very big.