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Re:John Carmack's Keynote at Oculus 4 Live Stream [video] by shkkmo on Thursday October 12, 2017 @03:34PM (#15460639)
Is there any good software yet for Gear VR (which could thus be used on Oculus Go) for emulating multiple monitors?
Re:John Carmack's Keynote at Oculus 4 Live Stream [video] by shkkmo on Thursday October 12, 2017 @04:38PM (#15461120)
Well, I did my own research and thus does more or less what I would want, but only works on Rift and Vive: http://store.steampowered.com/app/382110/Virtual_Desktop/

This rather complicated process does work with Gear VR (and so should work with Oculus Go), but seems to only support one monitor (and streams only games?): https://www.vrheads.com/how-stream-your-pc-desktop-your-gear...

Re:John Carmack's Keynote at Oculus 4 Live Stream [video] by munchbunny on Thursday October 12, 2017 @04:03PM (#15460871)
Might be worth asking why you want it? Simulated monitor(s) in VR on the first generation of VR hardware run into blurriness problems from having low resolution displays relative to the monitors they're simulating.
Re:John Carmack's Keynote at Oculus 4 Live Stream [video] by shkkmo on Thursday October 12, 2017 @04:51PM (#15461218)
I work remotely and travel all the time. It would be great to have a VR headset that doesn't require a desktop and provides expanded screen real estate. I know this is something that many people besides myself want.

The oculus go sounds like it solves the major blocking issue since it is stand alone and thus doesn't depend on the computer for the 3d rendering capacity. There is still the question of if using the VR device for work is feasible/productive, but at least it is now possible which I why I was curious as to if any such software exists.

Some of the resolution mismatch could be solved by simply expanding the virtual screen and/or setting the computer to display at a lower resolution so that the resolutions match closer. Some of this is probably helped by using a cylindrical surface in the VR environment.

Re:John Carmack's Keynote at Oculus 4 Live Stream [video] by Hupriene on Thursday October 12, 2017 @05:12PM (#15461365)
The resolution you would have to use to do this without excessive head movement would probably be more appropriate for mobile UI than desktop UI. I don't think the current gen headsets can provide a satisfactory Excel experience for example. Also, the relatively small 'sweet spot' that current gen headsets provide make extended reading uncomfortable since it requires head movement for what would usually be accomplished by eye movement.
Re:John Carmack's Keynote at Oculus 4 Live Stream [video] by cormman on Thursday October 12, 2017 @03:49PM (#15460770)
What do you mean, like streamed through VNC? You can't run windows on the Go obviously so do you mean android monitors? I don't even think android supports multiple monitors.

Basically the answer is nope