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Re:Introducing Oculus Go, Plus Santa Cruz Updates by criddell on Wednesday October 11, 2017 @03:48PM (#15452807)
That depends a little on what you mean by broad.

To me, it feels like the hype around VR is starting to wane.

Right now, the hurdles are price, form factor, and motion sickness. I think last two problems are why broad adoption may never come.

I'm one of the people that can't wear them. The first ones I tried were in 1992 (the pterodactyl game) and after a couple of minutes, I was ready to barf.

Re:Introducing Oculus Go, Plus Santa Cruz Updates by heliumcraft on Wednesday October 11, 2017 @04:13PM (#15453033)
Wait you only tried on in 1992?

I tried VR in the 90s as well and did get dizzy after 20 minutes or so. I have a Vive now and The experiences are completely different, worlds apart.

Re:Introducing Oculus Go, Plus Santa Cruz Updates by criddell on Wednesday October 11, 2017 @04:42PM (#15453283)
If I'm not moving through the surroundings, I last longer, but if my point of view is moving, I feel ill, even on modern headsets.