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Re:The web at maximum FPS: How WebRender gets rid of jank by rkangel on Wednesday October 11, 2017 @05:12AM (#15448334)
Power consumption is super-linear with clock speed. This means that in general splitting work from one core on to two cores running at half the speed will save power.

I would expect that in the long term, GPU rendering would be more efficient. In the short term the fact that the CPU is having to do a lot of work to manage the GPU may make it less efficient.

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