Re:Matcha – A framework for building iOS and Android apps in Go
by bogomipz on Tuesday October 03, 2017 @01:18PM
(#15394090)
Thanks, yeah I am looking at a B2B project right now. Given that, is there value in using Figma as a first step or would that be redundant?
Re:Matcha – A framework for building iOS and Android apps in Go
by wkrause on Tuesday October 03, 2017 @03:04PM
(#15395092)
My only recommendation would be to not skip the prototyping phase, even if it's just a pen and paper. No matter how fast you are mocking things up in html, you'll almost always going to be faster sketching it out. When I started mobile development for the first time, I jumped right into coding and I feel like I wasted a lot of time re-arranging things I could have avoided if I just took the time to sketch it out.
A lot will depend on why you need cross-platform support at launch. For most direct to consumer apps, your intended user base should skew to one platform or the other and should be large enough to support a beta and launch on a single platform. Not launching with both platforms supported won't make or break your app and launching with both without much mobile experience to begin with could even prove to be a distraction while you try to iterate on you're app's design.
If you're selling an app to businesses, then not supporting both iOS and Android at launch would be a real roadblock. In that case starting and maybe even staying with Ionic could make sense.