Developing a multi-platform screen recorder: JavaFX or C++?
I am planning on developing a screen recorder for my e-sports based startup. The recorder is supposed to run in the background and record moments from a game upon the press of a button. I am not sure what would be the right language for this job. Any help ?
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3 comments
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- You can't expect people to have a JVM on their computer and bundling it with your program is going to increase the size of your exe (not everybody has high speed Internet).
- If you want to expand on mobile devices (which you should), I don't think there's an easy way to have a Java program run on iOS