> This code depends on package:egamebook which is not yet open source. Until that happens, you won't be able to build this project unless you're part of the development team (reach out to filiphracek@ if you're interested).
If anyone wants to hack on this, I'm open to giving them access to the egamebook repo, somehow (I wish there was a github per-user privacy setting...). I just don't yet have the documentation and time to make a full open-source release — not at the quality I'd expect from a project like this.
Not sure if it matters, but consider this my interest in this project as a user. I unfortunately am next to useless when it comes to programming, but I could easily see this being wonderful as a platform or integrated into plenty of existing platforms as a plugin. It's a very slick presentation and works well for what it's meaning to do.
Because while your story is fun and overall well done, the system it's running on is pretty interesting to me; I was desperately clicking around the top level of the site looking for the option to make one for myself and play around with the scripting, and only after searching for what IFComp stood for did I start to get that this is a one off-entry I guess?
If I am wrong, please correct me and point me to where I can play around with the system you've made, because it has nice flow to it.