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Re:Haxe – Opensource Cross-Platform Toolkit by Lerc on Sunday October 01, 2017 @12:12AM (#15376356)
I have done a few Ludum Dares using Haxe.

I developed one into a a mobile game. It pretty much just worked across iOS, Android, Native Linux, Native Windows and flash. It really does compile as the same project and Build for $platform. With the exception of iOs which needs to do shenanegans with xcode. Flash version as a free to play here http://fingswotidun.com/Potato/

Re:Haxe – Opensource Cross-Platform Toolkit by aptwebapps on Sunday October 01, 2017 @01:42AM (#15376562)
Your game seems to be broken atm (Chrome latest).
Re:Haxe – Opensource Cross-Platform Toolkit by fenomas on Sunday October 01, 2017 @02:03AM (#15376636)
Looks like it's using Flash, and like most sites the "ask" mechanism doesn't work - it'll only show the SWF if you tell Chrome to allow it and then reload the page.
Re:Haxe – Opensource Cross-Platform Toolkit by aptwebapps on Sunday October 01, 2017 @02:07AM (#15376643)
Oh, of course. Didn't even notice that parent had specified it was flash.