Re:Bringing the web up to speed with WebAssembly
by Zelizz on Friday September 22, 2017 @02:23PM
(#15314495)
Oh man, with Lua in the browser, I'd actually start to write web stuff again. And we could get a really nice fast port of Love2D running!
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Re:Bringing the web up to speed with WebAssembly
by vvanders on Friday September 22, 2017 @03:32PM
(#15315049)
Yeah, probably wouldn't be too hard. I've got Lua things drawing to an HTML5 canvas that runs at 60 FPS on a private project.
As long as you don't make 1000's of calls per frame it runs pretty well.