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Re:Snowflake macro photography (2013) by DanBC on Thursday September 21, 2017 @05:55AM (#15301917)
There are plenty of "diffusion limited aggregation" simulators around. Has anyone made one using using hexagons, rather than pixels?

https://en.wikipedia.org/wiki/Diffusion-limited_aggregation

Re:Snowflake macro photography (2013) by OlaOst on Thursday September 21, 2017 @08:41AM (#15302734)
I got one implemented in D at https://github.com/olaost/snowflake

Should try to put it up on Shadertoy...