Re:iOS 11 reviewed
by MBCook on Tuesday September 19, 2017 @04:54PM
(#15288712)
Much of the code needs nothing more than a recompile. It’s just no one is doing that.
To run 32 bit stuff you need copies of all the system libraries. You lose a lot of RAM to that. You have to continue to ensure they don’t have bugs. All for apps that are abandoned.
I totally understand what apple is doing. I bet you a ton of those apps were never updated for iPhone 6 screen shizes either.
Re:iOS 11 reviewed
by 0x0 on Wednesday September 20, 2017 @04:26PM
(#15297904)
You would only lose the RAM and the disk space if the 32bit support is actually needed and installed. What’s better - having unused RAM and your app refusing to launch, or using RAM to run your important legacy app?
Re:iOS 11 reviewed
by bartread on Tuesday September 19, 2017 @05:51PM
(#15289141)
Oh, for sure - iOS is a different world from Windows though, and it's annoying when apps are left to rot. Does make me think twice about which apps to invest in nowadays though.
To run 32 bit stuff you need copies of all the system libraries. You lose a lot of RAM to that. You have to continue to ensure they don’t have bugs. All for apps that are abandoned.
I totally understand what apple is doing. I bet you a ton of those apps were never updated for iPhone 6 screen shizes either.